This is a generic overview of what education I have received and what I am interested in as a researcher and software developer. For more details please refer to the CV at the bottom of this page.
I am currently in the final year of my PhD in Computer Science. I hold First Class Honours in Computer Science with specialisation in Games.
My PhD research project is focused on visualizing “grouped networks”, which are data items that have relationships between each other and can also belong to groups. The visualizations are a combination of an Euler diagram and a graph. My thesis sets out to provide theoretical techniques for automated visualization of grouped networks. The project draws on knowledge from the following areas:
- Set Theory
- Graph Theory
- Computational Geometry & Graphics
- Euler Diagrams
Interests & Activities
One of my notable projects is FXGL. It is a game development framework that is primarily aimed at academic projects. The framework does not require any extra setup steps or installation. This makes the library suitable for the academic environment, e.g. schools, colleges, universities. In addition, FXGL integrates with many game development tools and provides a wide range of techniques used in the industry. Hence, the framework can be used to aid teaching of game development courses.
When I am not developing software, I deliver lectures and tutorials in Computer Science and Game Development at college and university levels. I also run an educational YouTube channel, available at . The channel mainly covers technologies related to the Java programming language. It also features a collection of game development tutorials ranging from beginner to advanced levels.
The latest version of my CV.