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M

MACHETE - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.object.Desc.Weapon
 
MACHETE - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.object.ID.Weapon
 
Mage() - Constructor for class uk.ac.brighton.uni.ab607.mmorpg.common.object.Desc.Skill.Mage
 
Mage() - Constructor for class uk.ac.brighton.uni.ab607.mmorpg.common.object.ID.Skill.Mage
 
MAGIC_MASTERY - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.object.Desc.Skill.Wizard
 
MAGIC_MASTERY - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.object.ID.Skill.Wizard
 
MAGIC_SHIELD - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.object.Desc.Skill.Enchanter
 
MAGIC_SHIELD - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.object.ID.Skill.Enchanter
 
main(String[]) - Static method in class uk.ac.brighton.uni.ab607.mmorpg.client.ClientMain
 
main(String[]) - Static method in class uk.ac.brighton.uni.ab607.mmorpg.test.DataStructureTestOld
 
main(String[]) - Static method in class uk.ac.brighton.uni.ab607.mmorpg.test.ui.ResultsApplication
 
MANA_BURN - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.object.Desc.Skill.Enchanter
 
MANA_BURN - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.object.ID.Skill.Enchanter
 
markSupported() - Method in class uk.ac.brighton.uni.ab607.mmorpg.test.asn1.AsnInputStream
 
MARM - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.GameCharacter
These allow convenient access to GameCharacter.attributes and GameCharacter.stats arrays to retrieve particular attribute value These essentially represent indexes Note: the order is based on the order of attributes in Attribute and Stat enums, so they have to match
MATK - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.GameCharacter
These allow convenient access to GameCharacter.attributes and GameCharacter.stats arrays to retrieve particular attribute value These essentially represent indexes Note: the order is based on the order of attributes in Attribute and Stat enums, so they have to match
MAX_HP - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.GameCharacter
These allow convenient access to GameCharacter.attributes and GameCharacter.stats arrays to retrieve particular attribute value These essentially represent indexes Note: the order is based on the order of attributes in Attribute and Stat enums, so they have to match
MAX_LEVEL - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.object.Skill
 
MAX_SIZE - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.Inventory
Matches number of elements that can be shown in inventory GUI
MAX_SP - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.GameCharacter
These allow convenient access to GameCharacter.attributes and GameCharacter.stats arrays to retrieve particular attribute value These essentially represent indexes Note: the order is based on the order of attributes in Attribute and Stat enums, so they have to match
MCRIT_CHANCE - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.GameCharacter
These allow convenient access to GameCharacter.attributes and GameCharacter.stats arrays to retrieve particular attribute value These essentially represent indexes Note: the order is based on the order of attributes in Attribute and Stat enums, so they have to match
MCRIT_DMG - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.GameCharacter
These allow convenient access to GameCharacter.attributes and GameCharacter.stats arrays to retrieve particular attribute value These essentially represent indexes Note: the order is based on the order of attributes in Attribute and Stat enums, so they have to match
MDEF - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.GameCharacter
These allow convenient access to GameCharacter.attributes and GameCharacter.stats arrays to retrieve particular attribute value These essentially represent indexes Note: the order is based on the order of attributes in Attribute and Stat enums, so they have to match
MENTAL_STRIKE - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.object.Desc.Skill.Wizard
 
MENTAL_STRIKE - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.object.ID.Skill.Wizard
 
mergeFrom(Message) - Method in class uk.ac.brighton.uni.ab607.mmorpg.test.GameCharacterProtoBuf.GameCharProtoBuf.Builder
 
mergeFrom(GameCharacterProtoBuf.GameCharProtoBuf) - Method in class uk.ac.brighton.uni.ab607.mmorpg.test.GameCharacterProtoBuf.GameCharProtoBuf.Builder
 
mergeFrom(CodedInputStream, ExtensionRegistryLite) - Method in class uk.ac.brighton.uni.ab607.mmorpg.test.GameCharacterProtoBuf.GameCharProtoBuf.Builder
 
mergeFrom(Message) - Method in class uk.ac.brighton.uni.ab607.mmorpg.test.GameMessageProtoBuf.MessageProtoBuf.Builder
 
mergeFrom(GameMessageProtoBuf.MessageProtoBuf) - Method in class uk.ac.brighton.uni.ab607.mmorpg.test.GameMessageProtoBuf.MessageProtoBuf.Builder
 
mergeFrom(CodedInputStream, ExtensionRegistryLite) - Method in class uk.ac.brighton.uni.ab607.mmorpg.test.GameMessageProtoBuf.MessageProtoBuf.Builder
 
message - Variable in class uk.ac.brighton.uni.ab607.mmorpg.common.request.ServerResponse
 
MessageType - Enum in uk.ac.brighton.uni.ab607.mmorpg.common.request
 
MIGHTY_SWING - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.object.Desc.Skill.Warrior
 
MIGHTY_SWING - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.object.ID.Skill.Warrior
 
MIND_BLAST - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.object.Desc.Skill.Enchanter
 
MIND_BLAST - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.object.ID.Skill.Enchanter
 
minimize() - Method in class uk.ac.brighton.uni.ab607.mmorpg.client.fx.UIFragmentWindow
When user hides the window fragment
minimize() - Method in class uk.ac.brighton.uni.ab607.mmorpg.client.fx.UIInventoryWindow
 
minimize() - Method in class uk.ac.brighton.uni.ab607.mmorpg.client.fx.UIMenuWindow
 
minimize() - Method in class uk.ac.brighton.uni.ab607.mmorpg.client.fx.UIStatsWindow
 
MINOR_EARTH_SPIRIT - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.object.Desc.Enemy
 
MINOR_EARTH_SPIRIT - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.object.ID.Enemy
 
MINOR_FIRE_SPIRIT - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.object.Desc.Enemy
 
MINOR_FIRE_SPIRIT - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.object.ID.Enemy
 
MINOR_WATER_SPIRIT - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.object.Desc.Enemy
 
MINOR_WATER_SPIRIT - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.object.ID.Enemy
 
MINOR_WIND_SPIRIT - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.object.Desc.Enemy
 
MINOR_WIND_SPIRIT - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.object.ID.Enemy
 
MoneyGainAnimation(int) - Constructor for class uk.ac.brighton.uni.ab607.mmorpg.client.fx.UIAnimations.MoneyGainAnimation
 
moneyProperty - Variable in class uk.ac.brighton.uni.ab607.mmorpg.common.Player
 
move() - Method in class uk.ac.brighton.uni.ab607.mmorpg.common.GameCharacter
 
MSPD - Static variable in class uk.ac.brighton.uni.ab607.mmorpg.common.GameCharacter
These allow convenient access to GameCharacter.attributes and GameCharacter.stats arrays to retrieve particular attribute value These essentially represent indexes Note: the order is based on the order of attributes in Attribute and Stat enums, so they have to match
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